Wednesday, March 10, 2010

Interview with Crispin Glover


Gayle MacDonald of the Globe and Mail recently interviewed actor/filmmaker Crispin Glover. Glover -- who plays the Knave of Hearts, Ilosovic Stayne, in Alice in Wonderland -- discussed working with Tim Burton and the cast on Wonderland, dealing with the special effects and outrageous proportions, and his directorial debut:

Do you strive not to be a typical leading man – deliberately choosing parts and directors (like Stayne and Burton) that allow you to bring artistic expression to the role?

Much of my decision-making in the last decade has been in order to fund my own films. Luckily some of this has caused me to be in films that have done well financially and that has actually improved the sort of roles I am offered in higher budget films. When something comes along like playing a great role in a Tim Burton film it’s the best of both worlds – he is someone who has both a strong artistic expression and wants to let everyone he’s working with have a strong artistic impact. In doing that, the people that are working with him (including myself) want to fulfill what his vision as a filmmaker is.

This is the third time you've worked with Johnny Depp. What do you admire about the guy - personally and in his acting?

I have known Johnny Depp, I believe, since 1983 – and met him the day after he got his first acting job. It was a number of years before I acted with him. What I admire about his acting is that he’s been able to maintain a genuine eccentric interest in his choices, yet excel in financial successes.

In her role as The Red Queen, Helena Bonham Carter looks like a bulbous-headed freak. Was it hard to keep a straight face filming some of the scenes?

Working with Helena Bonham Carter was simply great. Her head was enlarged in the post-production process. She had the makeup as in the film, but a normal-sized head. She’s an excellent actress and laughing was the furthest thing from my mind – I was very concerned about supporting her fine performance and what came to mind for my character was to be diplomatic.

Which aspect of the special effects was most challenging for you as the Knave of Hearts?

I was wearing stilts in a green suit that was later made to look like I had an elongated body.

Your directorial debut was What Is It? – a film in which you appeared alongside a cast that consisted mostly of actors with Down Syndrome. What inspired the feature?

I always make it clear when I discuss my first feature film that it’s not about Down Syndrome but my psychological reaction to the corporate restraints that have happened in the last 20 to 30 years in filmmaking – specifically, anything that can possibly make an audience uncomfortable is necessarily excised or the film will not be corporately funded or distributed. This is damaging to the culture because it is the very moment when an audience member sits back in their chair, looks up at the screen and thinks: “Is this right, what I am watching? Is this wrong, what I am watching? Should I be here? Should the filmmaker have made this? What is it?” ... I would like for people to think for themselves.

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Friday, March 05, 2010

D23 Interview with Tim Burton

Disney's D23 website has a very indepth interview with Tim Burton, talking about Alice in Wonderland. The director discusses working on the technology-heavy film, working with various actors, the appeal of the strange characters and world created by Lewis Carroll, and much more. Here's the entire interview:

What appeals to you about this story?
In any fairy tale land there is good and bad. What I liked about Underland is that everything is slightly off, even the good people. That, to me, is something different. It's so much a part of the culture. So whether you've read the story or not, you'll know certain images or have certain ideas about it. It's such a popular story. The reason we did something with it is that it's captured the imagination of people for a very long time.

Why do you think Alice in Wonderland is still popular, more than 140 years after its publication?
It somehow taps a subconscious thing. That's why all those great stories stay around because they tap into the things that people probably aren't even aware of on a conscious level. There's definitely something about those images. That's why there have been so many versions of it. As a movie, it's always been about a passive little girl wandering around a series of adventures with weird characters. There's never any kind of gravity to it. The attempt with this was to take the idea of those stories and shape them into something that's not literal from the book but keeps the spirit of it.

How old were you when you first read the books?
I was in school, maybe like 8 or 10 years old. I have a weird connection with the books. The house where I live in London was owned by Arthur Rackham [famous English book illustrator who created the iconic color plates for the 1907 edition of Alice's Adventures In Wonderland]. I live and work out of the studio where he did some amazing versions of Alice in Wonderland. So I felt there was a connection to the material and me. And that always helps, somehow.

When you were first approached to direct, what was your reaction?
They gave me a script and they said 3D. And even before I read it, I thought, that's intriguing, and what I liked about Linda's script was she made it a story, gave it a shape for a movie that's not necessarily the book. So all those elements seemed exciting to me. What I liked about this take on the story is Alice is at an age where you're between a kid and an adult, when you're crossing over as a person. A lot of young people with old souls aren't so popular in their own culture and their own time. Alice is somebody who doesn't quite fit into that Victorian structure and society. She's more internal.

Why did you decide to make this particular version of the story?
Well, there are so many stories. It's not like it's a new story. If you read the books, there are all of these weird little adventures. So I think the goal of Linda Woolverton, the writer, was just to have the story and use the characters. Look, there are so many things — there is always going to be a character that is somebody's favorite. Someone will miss the Lobster, or whatever. You have the Red Queen and the White Queen, the March Hare and the White Rabbit — there were iconic ones that we knew we had to have in there. But then, we thought, let's just let the story play and see.

Which characters in Alice appealed to you more?
I like them all. And that's the thing with these. I think this material suffered in the past because all of the characters are just weird. Okay, Hatter's weird. Cat's weird. Rabbit's weird. We tried to give each one their own particular quirks, so that they each have their own character.

Growing up, did you have a favorite children's book?
I was a Dr. Seuss fan. It was easy to read. I liked his drawings. But, the reason I wanted to do Alice is that it was a really interesting challenge. I didn't feel personally, like I might on another project, like, oh, there is one great version out there, so to try and do another one, might be a problem. But with Alice, there are some interesting ones, but I don't know if any are completely successful.

What was your approach to the film?
I was much more fascinated by the iconic images — I think people are always surprised when they go back and read the stories, because they don't have that Lord of the Rings sweeping narrative. They're absurdist, surreal. But those characters are in our dreams, our tales. Those things that stay in your brain. Why do all these musicians write songs about it? Illustrators are recalling it all the time. You see it in other imagery. It was key to try to make that world. The things that I felt were unique to Alice, they're unique because they're so different. Like the bizarre size changes? And where you have some animals that talk, some don't. It seems quite random in what Carroll did. But, at the same time, it's not. There's something very deep. Things that seem random maybe aren't? The goal is just to try and capture that.

What do you like about this version of the story?
What I like about this is that it's more of a personal journey. These are the things that are actually the most important in life. That moment where you make that important choice. Maybe it happens to everybody. Maybe it doesn't. Maybe it does a couple of different times in your life, where you learn something, you grow. You know, it's like you've got two sides of yourself in conflict. Emotionally conflicted. And then, when you make that personal growth, it's quite an amazing thing. Quite a strong thing. It's reconciling within yourself who you are, becoming the person you're going to be, a human being. It sounds light, but it's important.

Why couldn't you do a re-telling of the books?

The thing that fascinated me about Alice is that its iconic images have been absorbed by our culture. I probably knew more about Alice from listening to bands and songs — so much of the story's imagery comes into play. So, that's the thing that was always strong about Alice. It was never the plot points of the story, because they were absurdist tales — they didn't really have a certain narrative dynamic. I think that's why those other versions, to me, were always lacking, because there was this little girl observing things and saying, oh, that's weird. There was one weird character after another, without much of a context to it. So, we tried to ground each of the Alice in Wonderland characters. We tried to give them it a bit more depth, and to give her a story. There's such a mystique about Alice in Wonderland. I just felt that it would be more appropriate if we tried to be true to the spirit of what those characters were, and then, just give it all a bit more of a foundation.

Why did you make Alice 19?
That age just seems to me to be a crossroads. There, I think you're entering a culture where you're pressured into society, or getting married, or some other thing. And she just seems to me to be at that point where you're at an emotional crossroads. I just felt like Alice is an interesting character, because she's at that age, and she's got both a young person's and an old person's soul. There's a dynamic — at odds feeling both the young and the old, and then reconciling those two things. It just seemed like the classic structure of fantasy — go back to The Wizard of Oz. Or any of a number of fairy or folk tales — these adventures are always to work out the character's emotional problems. That's why I've always been intrigued by the poetry and the purpose of such stories — myths and things. They mean something. And, so, her adventures are her coming to terms with who she is and gaining her personal strength. Those are the journeys that are made in these stories, but they're quite private, too. It seemed like the right age to explore that dynamic of somebody, at a moment of change.

What is Johnny Depp's approach to playing such a vivid character as The Mad Hatter?
It is an iconic character and it's been portrayed in animation, in live-action. I think Johnny tried to find grounding with the character, something you can feel, as opposed to him just being 'mad.' With a lot of versions, it's just a one-note character, and his goal was to bring out a human side to the strangeness of the character. I've worked with him for many years, and he always tries to do something like that, and this time was no exception.

Do you consider Johnny Depp as a muse?

Nah, he's just a piece of meat [LAUGHS]. All these actors were great, because they weren't dealing with a lot of stuff — sets, props, other actors. So, a lot of it had to be inside of each person's mind. You can't really work with method actors too much on a movie like this. You need people to go out on a limb and just go for it, without a lot of material. So, yeah, Johnny's good at that. And I was lucky with these other actors, that they kind of went for it, too. And, you know, for me, too, I think it was really hard, because I'd never really done a movie like this. And it's quite eye-opening. It's a whole different process. I would think for an actor, it's really challenging.

How close do you work with Johnny in creating his characters?

Well, I'll do a little sketch, he'll do a little sketch. We'll talk. It always is different. With him, we use references, but they're never specific references. Because he never wants to feel like he's doing just one thing. So, we use a lot of abstract references. But I'm always excited to see what's gonna come out it.

Do you let him go as far as he can and then reel him back in?

Yeah, but he's pretty good. You never wanna go so far that you're missing some emotional beats. So, we've tried to make the Hatter mad, of course, but also give him a certain emotional quality under the surface. Johnny's pretty good about trying to find the reality of something unreal.

Can you talk about why you chose Mia Wasikowska for Alice?
She has both a young quality and an old quality. Very grounded — some people are just all over the place. But some people, they have that old soul quality. And that's what we felt was important for this Alice. But, at the same time, to be young — there are people with old souls who are also naïve at the same time. There's a certain slight passiveness to Alice that's always in the material. So we wanted to give her more of a quiet strength, which Mia has herself — just as a person. I just liked her quality. I always like it when I sense people have that old-soul quality to them. Because you're witnessing this whole thing through her eyes, it needed somebody who can subtly portray that.

How did Mia, as a relatively new actress, handle the role?
Well, she's great. This'll probably be the most abstract movie that she will ever do, let's hope. Like I said, it was new for me. In dealing with all the green screen and obstacles she had to deal with, she took it all in stride. She always was trying to remember the character and just go back to that place within herself. That was helpful, because it could be a nightmarish process. It goes against all of your instincts, I would imagine, as an actor — you have nothing to work with. The guy standing there with a green stick is not really that inspiring, you know.

You go way back with Crispin Glover [who plays the Knave of Hearts in Alice in Wonderland], right?
I first met him in the early '80s. He's a very unique individual. He's a real Renaissance man. There are not many people who do movies and then do their own films and do their own art and live their own lives in the way that he does. But he's great. He's got such a pleasant visual presence.

Your cast is full of British character actors, performers who can disappear into the character.
I love working with people like Matt Lucas, who do characters, because I think they're great actors. They're fun to watch. Matt did one character then slipped into another; that to me is the sign of a good actor, and it was really great to work with him. Also, it was important to me to have a real, heavy British flavor. There are lots of people I've always admired. I wanted to try and make the animated voices not overly animated, so they all felt like they were in the same world. I didn't want them to feel like live-action characters in a completely animated world, so I tried to make the live-action a bit more extreme, and then with the animation, I tried to bring it back. I was lucky enough to get really great actors who — if they had done it as humans would have been great — brought the animated characters up to the level of the live-action.

How did you get your actors into character?
Well, it's difficult when you don't have a lot of sets and you are dealing with a lot of technology. I tried to keep it as lively as possible and as fast as possible, so that they could interact with each other as much as possible. So speed and energy were important. You just try to keep moving and grooving.

How did the actors in Alice in Wonderland approach the dialogue?
The kind of actors I like to work with bring something to it — like if there was a line or something from the book that they want to be in the script. If an actor connects to something or feels passionate about something, that's always nice, and you might get something better from them — it's something meaningful that they can grasp.

Is it Underland or Wonderland? What does it look like in this film?
It is Underland and has always been Underland, but according to the film version, when Alice visited as a child, she misheard the name and called it Wonderland. Everybody's got an image of Underland. I think in people's minds, it's always a very bright, cartoony place. We thought if Alice had had this adventure as a little girl and now she's going back, perhaps it's been a little bit depressed since she's left. It's got a slightly haunted quality to it.

Are you taking a unique approach to technology with this film?
Well, [senior visual effects supervisor] Ken Ralston's done this. I haven't done this before. It's a puzzle, and the movie doesn't materialize until the end. What's been the most difficult thing is, after production ends, you usually have a movie — you see the shots and then you spend six months to a year cutting it. This doesn't work that way. It's a very Alice in Wonderland-like process. It's a little backwards.

How did you incorporate available technology into this film?

Our approach to this was a bit more organic, in the sense that Ken Ralston and I discussed what we liked and didn't like about animation, live-action and other technologies. We had that conversation. We decided on a mix — we'll have real people, but also animate characters, and then manipulate them. So, we just tried to pick and choose what we used with each situation. That's the thing about technology. There are so many ways to use it.

How did you come up with the concept for the design of this world?

We looked at a lot of great artists on this one. In some ways, it ended up being more like an animated movie, in terms of the structure and how it got done. We had lots of designers. Everybody chipped in. It's been a really organic building process.

What inspired you most in terms of the visuals?

We didn't choose just one thing — there are so many different things. We looked at pictures of trees. We'd get some good concept work that we liked and then latch onto that. The goal at the end of it all was to be true to the essence of the story and make it feel new. Make it feel like it's a different thing. But yet, there's a reason why I like the Cheshire Cat or the Caterpillar or the Mad Hatter — those characters are in people's consciousness because they're strong images. It was key to do that justice.

Why did you choose to make the film in 3D?

Well, 3D is not a fad. It's here to stay. It doesn't mean that every movie's going to be made in 3D. But at the same time, Alice in 3D, just because of the material, it seemed to fit. So, instead of it just being a given, we tried to treat it as though it was a part of Wonderland. Matching the medium with the material.

Did you shoot in 3D or was it part of the process after filming had finished?
We didn't do it with the 3D cable. With the techniques we were using — the pure animation, live-action and manipulating that — shooting it traditionally gave us more freedom to get into the depth, the layers, that we wanted in the time that we were dealing with. And also, I can't really see the difference. I'm sure that there are people who say 'it's more pure this way or that way…' But this seemed like the right approach. After seeing the conversion job that was done on The Nightmare Before Christmas, I found no reason to do it any other way. We were trying to do it faster and at the end of the day, I didn't see any difference in quality.

Does using 3D affect the story?

In the old days you'd put the glasses on and walk out of the theatre with a splitting headache. And that's no longer the case, it's a much more pleasant experience. And I'm personally not out to make a gimmick, so I believe that it enhances the film. It puts you into that world. And with the Alice material — the growing and shrinking of characters for instance — and the special spaces and places that you're in, it just helps with the experience. Obviously, these films not only have to work in 3D, but they have to look good as a movie that you'd want to see. I think the gimmick element of 3D is falling by the wayside, and it's more about an experience that puts you into the film. When Nightmare was converted to 3D, I felt it was the way it should have been. You felt the texture of the puppets more, you actually felt like you were on the set. And I think that enhances the experience. This seemed like the right kind of story to do in 3D. I always try to say, 'Is it the right medium for this?' and not just do it because it's a gimmick or it's fashionable now, and it did feel like it was the right kind of material. So seeing it come to life in 3D supports the material. It gives you that kind of 'out-there' feeling that was a very crucial element to the film.

Where do you see the future of movies going, now that you have this mixture of 3D and live-action?
I was in animation several years ago. It was pronounced dead, and then they stopped doing hand drawn. So, the good news is that there are more forms for everything, which is great. There should be 3D, drawn animation, computer animation, stop-motion. It's all valid. It's all great. And it's better now than it's ever been. I was struggling for 10 years to get a stop-motion movie made. Now, you can do it — no problem.

Are you fascinated with special effects?

I'm not a special-effects-just-for-special-effects kind of filmmaker. I try not to treat it like that. Even with all the stuff in this movie, we always tried to go back to the simplicity of it being one person's journey. It's Alice's journey. And that's it. It's a very simple thing — and that's what we always tried to keep it.

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Friday, February 26, 2010

Video: "Alice in Wonderland" Press Conferences

Here are some videos from two press conferences with Tim Burton and the cast of Alice in Wonderland, courtesy of YouTube user laudepp126x. Also, after the videos, scroll down to read some other comments from Burton and the cast at the London press conference, courtesy of FilmShaft.

Here are some videos from the recent London press conference:

Video 1 -- Mia Wasikowska, Tim Burton, Anne Hathaway, Johnny Depp:



Video 2 -- Tim Burton, Anne Hathaway, Mia Wasikowska, Johnny Depp, Helena Bonham Carter:



And here are some videos from another press conference:

Video 1 -- Johnny Depp, Tim Burton, Helena Bonham Carter:



Video 2 -- Michael Sheen, Matt Lucas, Helena Bonham Carter:



Video 3 -- Johnny Depp, Tim Burton: on fuderwacking and their kids' favorite films:




From FilmShaft:

Hungarian Journalist:
I have a question for Miss Anne Hathaway: You were cast as a princess and now you’re a queen. There are so many Disney princesses who couldn’t make it. They are desperate and wanted to get the role of Alice. I wanted to ask you, what do you suggest for those who studied like you…there are so many out there. What would you say about why you made it and they didn’t?

Anne Hathaway: (laughs) I don’t know I can necessarily answer that. I owe so much of my career to luck. My mother always told me that luck is preparation meets opportunity and, um, I’ve been given extraordinary opportunities to work with filmmakers long before I was talented enough and deserved to work with them. I’ve learned a lot from them. I just keep getting hired. I consider myself lucky and I don’t know who is responsible for it.

HJ:
You wouldn’t suggest anything for them that they shouldn’t do?

AH: Why don’t you tell me what you suggest?

HJ: You’re interested in my opinion?

AH: (mockingly) We all are!

HJ: I never see you not wearing panties.

AH: I’m not sorry to say I’m happy to hear that.

Mia Wasikowska on the pressure of playing Alice:

“There’s a certain amount of pressure when you’re playing such an iconic character and very well known and loved by some many people. We discussed that from the beginning and one of the things we wanted to do was take away that baggage that comes with being Alice and get behind the teenager behind the iconic image.”

Johnny Depp on playing the Mad Hatter with a Scottish accent:


“The Scottish accent was something I did mess around with on Finding Neverland. That was a bit more Aberdeen, and Tim and I talked about the Hatter being made up of different people and going to extremes…go dark and dangerous with the Scottish accent. I hope I arrived there.”

Tim Burton on the Disney versus UK cinema chains boycott:

“I’m happy it’s resolved. I’m just happy.”

Crispin Glover and Anne Hathaway are asked would they consider living in Wonderland, if they could:

Glover: “I’d definitely consider it.”

Hathaway: “I’d be happy to live in a world with no rules!”

Johnny Depp on how Helena Bonham Carter affects the Burton-Depp dynamic and why he will always work with Burton:

“We only started quarrelling when Helena showed up.”

“He’s one of the true artists working in cinema.”

Tim Burton on what attracted him to making the film:


“What really intrigued me was the opportunity to make a 3D Alice in Wonderland. It seemed like a proper mix of the medium and the material. A few years ago, I don’t know if I’d have been intrigued by it, but it just seemed like the trippy-ness of the world and the tool of 3D seemed like a good mix. And also, going back, there’s about twenty different versions and I’d never really connected with them. The characters and imagery and the icon way it has infiltrated culture was just so strong.”

How the actors felt reading the books as children:

Helena Bonham Carter: “You know what? I can’t remember. Okay, so my made up answer is…I can’t remember.”

Mia Wasikowska: “My most vivid memories of Alice as a kid were when my mum used to put myself and my siblings in front of the stop-motion Czech Alice. I remember watching it and feeling incredibly disturbed.”

Anne Hathaway: “When I was a young kid I had a wonderful teacher in the fifth grade who had us memorise the poem, The Jabberwocky, and we all had to get up and recite it to everyone.

Johnny Depp: “I can remember reading the book as a kid…the condensed version and then obviously the Disney cartoon. The story is so episodic and all over the place, but I remember more than anything was just the characters. Even people who haven’t read the book know the characters.”

Tim Burton responding to a question about the different between Underland and Wonderland:

“It’s spelled different and that’s about it.”

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Sunday, February 21, 2010

Video of "Alice" Cast at Ultimate Fan Event

Thursday, February 04, 2010

Burton, Wasikowska, Atwood, and Schaub on "Wonderland"


Rotten Tomatoes spoke with Tim Burton, Mia Wasikowska, costume designer Colleen Atwood, and animation supervisor David Schaub to learn more about the making of Alice in Wonderland.

Why did Burton choose to make Alice? Because he was underwhelmed with other cinematic adaptations that he had seen. "All the other versions of Alice I've seen were lacking a narrative dynamic," he tells RT. "They were just a series of absurdist tales with one weird character after another and not too much of a context. So you watch it thinking, 'Oh, that's weird,' and 'Yeah, that's strange,' without ever paying attention to the story plot points."

How is Burton's Alice going to avoid those pitfalls? "We tried to give all of the characters a bit more of a foundation and a more simple, grounded story to work off all the weird stuff," he explains. "I mean, they're obviously all mad. But we have tried to give each of them a particular madness and a bit more depth."



Burton also explained how much of the effects were done in a trial and error process. One experiment that didn't make the cut was the motion capture technology. "We suited the Tweedles (Matt Lucas) and the Knave of Hearts (Crispin Glover, pictured) for motion capture," explains animation supervisor David Schaub. "The Knave is eight feet tall so we thought that motion capture would be the best method. But Crispin had to be on stilts for eye line purposes, so all of the captured images looked like a guy on stilts. It was clunky." Was it frustrating to have to throw away the footage? "It's Tim's choice," shrugs Schaub. "He knows what's out there and he makes choices based on the films he sees and the techniques used."

"We discussed what we like and don't like about motion capture," admits Burton. "Personally, I think it looks weird."


Other technological tricks were more successful, but still challenging. "We basically have three live-action characters," explains David Schaub. "They are Alice (Mia Wasikowska), The Mad Hatter (Johnny Depp) and The White Queen (Anne Hathaway). The Tweedles and the Knave of Hearts are real heads blended onto animated bodies. That creates a special look that you won't have seen before. It's very cool. Meanwhile, Helena Bonham Carter's character (The Red Queen) is an amalgamation of all kinds of different techniques, which we then distorted." One of the most difficult characters to create was The Cheshire Cat. "That was hard because he actually floats," says Schaub. "So we had to think, if a cat could float, how would a cat float? Then he's got this huge grin the whole time, which causes problems because he's got to have emotions. But how do you make him anything other than happy when he's got this permanent smile? It was intense."

Wonderland itself is almost entirely CGI. "There is one significant prop where Alice steps into Wonderland and goes down some stairs," says Schaub. "That was an amazing piece of architecture. But everything else is a CG environment."

The end result may look incredible, but it was hardly thrilling for Mia Wasikowska. "It was three months of green screen," she sighs. "So I had to try and keep the energy up and remember that there will be an animated character in front of me. But it's hard when you're acting opposite nothing but sticky tape and tennis balls."


While the Red Queen was a technical amalgamation, the Mad Hatter was a creative mix. "It's funny," laughs costume designer Colleen Atwood. "Tim, Johnny and I had all made sketches of what we thought the Mad Hatter should look like. Then, when we sat down to discuss it, we realised they were all really similar!" One intriguing aspect of the Mad Hatter's costume is that it changes colour according to his mood. "It's like a mood ring," explains Atwood. "I made his suits in different colours, with layers of other colours, and then they enhanced it with CGI. It's going to look really fun."


Atwood had great enthusiasm for Wasikowska, as well. "She's just an amazing young woman," Atwood gushes to RT. "Her head is not up in the clouds and she's a really hard worker with a great sense of humour -- something you need on a film as crazy as this. She's definitely channeling Cate Blanchett in the sense that both actresses are extremely talented but very grounded. Plus they're both Australian."

Tim Burton agrees: "Mia has an old soul, but there are elements of her that feel very young and naïve," he explains. "She's perfect to play Alice at this stage of her life because she is at a crossroads, and the film's journey is her finding out who she is and what she wants. Although this is probably the weirdest, most abstract movie that she will ever be in. I mean, it's weird even for me."

Is Wasikowska feeling the pressure? "A little bit," she nervously laughed. "I'm excited to see the finished product but, of course, there is a certain amount of anxiety that comes with it. Having said that, I have such faith in Tim and everybody on this film, so I'm not really worried."

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Wednesday, January 27, 2010

"Alice": Behind-the-Scenes Image Galleries and Video


Times Online released their second series of exclusive Alice in Wonderland behind-the-scenes material.

Click here to see a short video with footage from the movie and input from Johnny Depp, Anne Hathaway, producer Suzanne Todd and senior visual effects supervisor Ken Ralston.

UPDATE: The video is now on YouTube:





Also from Times Online are these images that demonstrate the evolution of a few of the many wild characters of Underland, from sketches and illustrations by Tim Burton and Michael Kutsche to their final rendered, costumed, and realized forms. (Captions in quotes are directly from the Times Online galleries. Potential spoilers have been omitted in this article. Go to the original galleries to learn more about the characters, their relationships, and the storyline of the film.):


"The first animated character Alice encounters is the White Rabbit. Here, a storyboard sketch is done as the first step in creating the scene in the film."



"The artists at Imageworks create a low-resolution version of the CG character and place it in the CG environment - low-res allows the animators speed and flexibility while working on the scene."



"Once the character animation is completed, a high-res version of White Rabbit’s performance is checked on a more detailed model called a pit render."


"The performance approved, the Rabbit gets his fur and clothing. There are complex programs designed to make hair, fur and fabric move and behave as realistically as possible."


"This scene shot shows the final product, with all of the high-resolution elements including a furry and clothed Rabbit, his computer-generated surroundings, the matte painting background, the effects of moving leaves - all lit and textured. Elements are combined by a compositor."


"Here is the White Rabbit as illustrated by Michael Kutsche."


"Knave of Hearts sketch by Tim Burton."


"Knave of Hearts illustration by Michael Kutsche."


"The final product: Ilosovic Stayne, The Knave of Hearts, in the film," played by Crispin Glover.


"Red Queen sketch by Tim Burton."



"The final product: Helena Bonham Carter is the tyrannical monarch of Underland. With her oversized head, fiery temper and propensity to scream for people’s heads to be chopped off, she rules her subjects through fear."


"The iconic shot of Alice’s first meeting with the Cheshire Cat, who’s grinning at her from his tree limb, begins with what’s similar to a storyboard sketch, using an assemblage of low-resolution character stills."


"The scene moves to animation, where the character is dropped into a low-resolution environment: the images are kept low-res to allow Imageworks’ animators to create the Cat’s performance without having a lot of data to manipulate."


"The biggest challenge is to create a realistic cat that can generate the trademark exaggerated grin. Here, the all-important hair has been added, ensuring it behaves as it should, where it should be, with the Cat now curled on his limb."


"Here, final lighting is added, along with a full-resolution environment behind the Cat, including the flora and atmosphere added for visual effect."


All images are courtesy of Disney Enterprises.

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Tuesday, January 26, 2010

"Alice in Wonderland" US and UK Premieres Announced

From Johnny Depp News:

London (UK) Premiere Wednesday 24th or Thursday 25th February (TBC) Location: Odeon Leicester Square, London (TBC) Crowds Arrival: 12:00 noon Onwards Red Carpet Arrivals: 5:30pm Guests: Johnny Depp, Tim Burton, Mia Wasikowska, Helena Bonham Carter, Crispin Glover, Anne Hathaway, Stephen Fry, Christopher Lee, Michael Sheen, Alan Rickman, Matt Lucas, Timothy Spall, Barbara Windsor, Paul Whitehouse and many many More.

Los Angeles (USA) Premiere February (TBC) Location: Pacific's El Capitan, 6838 Hollywood Boulevard, Hollywood Crowds Arrival: 2:00pm Red Carpet Arrivals: 5:30pm to 6:30pm Guests: Johnny Depp, Tim Burton, Mia Wasikowska, Helena Bonham Carter and many many More.

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Thursday, May 21, 2009

2nd "9" Trailer Online



A second trailer for the animated film 9 is online. It offers a lot of details to the origin story, and we get to hear some of the voiceover work, which includes Elijah Wood, John C. Reilly, Jennifer Connelly, Crispin Glover, Martin Landau, and Christopher Plummer. Oh, and it has that epic Coheed and Cambria song, too.

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Wednesday, December 24, 2008

"9" Teaser Trailer Released


The teaser trailer for the upcoming computer-animated film 9 (based on the Academy Award-nominated short of the same name) has been released (view it in HD on Apple's website).

Tim Burton and Timur Bekmambatov (Nightwatch, Wanted) are producing the film, which will be directed by Shane Acker (who directed the original 2005 short).

The official plot synopsis included Elijah Wood as the character 9, Jennifer Connelly as the warrior 7, Martin Landau (who was in Burton's Ed Wood and Sleepy Hollow) playing the role of the aged inventor 2, Crispin Glover playing the visionary artist 6 (who will be in Burton's Alice in Wonderland), Christopher Plummer as war veteran 1, and John C. Reilly as 5, the mechanic.

Danny Elfman will also be composing music for the film, according to the official synopsis on Apple's trailer website. Pamela Pettler (co-writer of Corpse Bride) co-wrote the screenplay.

The epic science-fiction action-adventure was originally intended to be released at the end of this year. Instead, Focus Features has pushed it back to September 9th, 2009 (9-9-09, get it?).

You can also watch a (slightly) lower quality version of the HD teaser trailer on YouTube:

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Saturday, December 06, 2008

Rickman Talks "Alice"

Alan Rickman recently talked about his contribution to the upcoming Alice in Wonderland. Rickman also discusses his work in the new "Harry Potter" movies, which can be read in the full article here:


Alan Rickman, who plays Caterpillar in Tim Burton's Alice in Wonderland, told a group of reporters that he has recorded his voice role and awaits the completed animation. The caterpillar will have the face of Rickman to go along with his voice.

"I don't know what it looks like," Rickman said in a group interview on Dec. 2 in Culver City, Calif., where he was promoting the film Nobel Son. "I've only done the first stage of it, which is them recording me saying these lines, quite badly. Then somewhere down the line, they'll have animated it, and I'll redo it. I'm a voice, but I have been filmed, because it's my face which will be on the end of something that will be the caterpillar."

While Caterpillar is an animated character, some actors are performing motion capture and others will appear in live action. The lines blur as even some live actors will have CGI additions. Rickman observed some of his costars when he was on stage.

"I saw Helena [Bonham Carter] and Crispin Glover yesterday," Rickman said. "They're a mixture of the two, actually, because there's Helena in a costume and in makeup, but her head is going to be made three times bigger than it actually is on top of the costume. I think they're all just blinded by the color green. It must be quite something to be surrounded by that much violent green all day long, but the costumes, one or two I saw, are incredible. I'm sure it'll be visual genius again."

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Saturday, October 25, 2008

Glover in "Wonderland"


Crispin Glover has signed on for Alice in Wonderland. He will be playing the role of the Knave of Hearts.

This is the first time Tim Burton and Crispin Glover have collaborated (though Glover did a parody of Johnny Depp's performance as Willy Wonka in Charlie and the Chocolate Factory for the spoof flick Epic Movie).

Glover is no stranger to the performance capture technology which will be used in the film. The actor previously worked in the medium in Robert Zemeckis' Beowulf in 2007.



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Thursday, January 24, 2008

Elijah Wood Confirms Voice for "9"

Actor Elijah Wood recently confirmed that he has lent his voice for an upcoming computer animated feature film, entitled 9. Here's what Wood said:

[T]here's a movie called 9. It's an animated film directed by Shane Acker and executive produced by Tim Burton. That is actually a fully fleshed-out version of the 9 short film that won Best Animated Short at the Oscars, I believe, a couple of years ago. It's about a post-apocalyptic world, essentially, a world where humanity has been destroyed by the machinery it has created. There are these rag dolls, these mechanized rag dolls, that are the only living thing left and they are trying to figure out who they are, and what they are and why humanity was destroyed. It's sort of (laughs) it's relatively dark fare, but the animation style is extraordinary and the story is quite an adventurous one and quite unique in regards to the animated films that have been released in the past couple of years.



The film is based on a 10 1/2 minute long short of the same name, which was directed by Shane Acker. The short took 4 1/2 years to make. It differs from its upcoming feature adaptation in that the original short did not feature any voices. Instead, an unusual semblance of unique sound effects and music moved the story along. The film was nominated for an Oscar in 2005.

Though it will be made in CGI, the computer animation is said to mimic the movement of stop-motion animation, which Tim Burton is so fond of.



Poster for the original short 9 (2004)

Other actors who have lent their voices for the upcoming project include Martin Landau (who was in Tim Burton's Ed Wood and Sleepy Hollow), Jennifer Connelly, John C. Reilly, Crispin Glover, and Christopher Plummer. Along with Burton, Timur Bekmambetov, Dana Ginsburg, Jim Lemley, and Marci Levine will produce the movie.

9 is set for a U.S. theatrical release of December 26th, 2008.

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