Tuesday, March 16, 2010

French Honor Tim Burton


Director Tim Burton went to Paris this Monday to be inducted into France's National Order of Arts and Letters alongside Oscar-winning actress Marion Cotillard.

France's Cultural Minister Frederic Mitterand named Burton an Officer of the Order of Arts and Letters and Cotillard a Knight of the Order of Arts and Letters at the ceremony held at the Cultural Ministry.

Burton called the award "one of the biggest honors I've ever received."

"From the beginning of my career, I always felt a very special place in my heart (for) France," he told the crowd of journalists and fans. "Because whether or not you liked the movies, I always felt that the French were looking for the poetry, looking for the meaning, looking for the things I was trying to do.

"France has such a special place in my heart and I feel much more at home here than I do in my own country, and I always have," he said, adding: "I thank you very much."

Burton will head back to France in May to serve as jury president at this year's Festival de Cannes. Cotillard thanked Burton. She said that Burton "in a way opened the doors to American cinema to me," thanks to her role in his 2003 film, Big Fish, "and has always been my idol," she said.

Burton's latest film, Alice in Wonderland, will have its French premiere on Monday, before hitting Gallic screens on March 24th.





All photos: AP Photo/Remy de la Mauviniere

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Wednesday, December 02, 2009

"Frankenweenie" Character and Plot Details Revealed

Casting has begun on the new stop-motion animated version of Frankenweenie. Right now, Disney is looking for voices for characters between the ages of eight and eleven years old. Bloody-Disgusting.com has provided some information from an official fax. There are a few minor SPOILERS, but it gives you a good idea of how the new film will differ from Burton's original 1984 short:

[EDGAR] A Caucasian Male 8-11 years old. Edgar is a needy little kid who wants desperately to be accepted by the cool kids in his class. Naturally a little nerdy, he gravitates to Victor and basically annoys him until he agrees to let him be his lab partner. He is more than a little gullible and is easily tricked into giving away Victor’s precious secret and unwittingly starting the whole mess with the other monsters.

[TOSHIAKI] A Japanese Male 8-11 years old. Toshiaki is the natural leader of the cool kids in Victor’s class. He is a good athlete, and an avid little league baseball player but Toshiaki has a mischievous side. He is the one that ultimately manipulates E into giving up the secret of Sparky and it is his idea to turn the other animals into monsters. He is Japanese and his monster creation is a little Godzilla lizard.

[BOB] A Caucasian Male 8-11 years old. Bob is the dumb, jockey kid. He has more brawn than brains. He follows Toshiaki and Nassor around even when it means that he has to be the one to test the home made jet pack that Toshiaki has created.

[NASSOR] A Middle-Eastern Male 8-11 years old. Nassor is the star of the little league team and just goes along with Toshiak’s plan. He is a bit more serious than the others but still doesn’t see the impending chaos when he chooses to bring his hamster mummy back to life.

[WEIRD GIRL] A Caucasian Female 8-11 years old. She has a very dark and ominous take on even the most mundane occurrences and jumps at the chance to bring some dead animals back to life.

[ELSA] A Caucasian Female 8-11 years old. Elsa is a sweet girl who likes to follow the rules and not cause too much trouble. A bit of a “goody two shoes,” she is not afraid to speak up and even corrects the teacher when he makes a mistake. She is excited about the festivities planned for the town’s Dutch Day parade and even has a solo dance number in the show.


A shooting date has not been announced yet. John August (Big Fish, Charlie and the Chocolate Factory) will be writing the screenplay.

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Thursday, August 06, 2009

Burton on "Alice," "9," and More

Cinematical has an extensive interview with Tim Burton:

Cinematical: At Comic-Con, it was informative to watch you first discuss a film which you're directing and then one that you're just producing. In the 9 panel you said that you were there to fight battles with the studio so that Shane Acker could focus on directing the film; when you're serving in a producorial capacity is that what you do or is there a sort of creative consultation?

Tim Burton: Well, yeah. I don't know if Shane said it, but I was an animator and I know what it's like; you have to be so concentrated and have to put so much thought into every detail. I had it easy because it's like you want somebody that's not looking at those every day and has a more fresh perspective on it, which is something I appreciate because when I make something, it's extremely helpful to have people that you trust who have been through it before to look at the big-picture kind of stuff, look at a cut or look at the script or look at the characters inside. Shane's an artist, and the good thing about an artist is that they don't have that ego; he was very open to things. I felt it was quite a good collaboration with everybody, because Timur [Bekmambetov]'s made films, I've made films, and we all liked what Shane did so there was none of this, like, "well I've got to put my stamp on this or that" kind of a thing. So it was kind of creating that kind of an environment to let someone do their thing; even without all of that stuff, just making the film, that's where you want him to put all of his energy.

Cinematical: Both in the program and on stage the film was referred to as "stitchpunk." Do phrases like that mean anything to you?

Burton: No. I mean, I always liked stitching, and maybe I'm a frustrated sewer, but no. I just like the look of it and the feel of it. Personally I think it's intriguing, and I like that fact that someone has given something a name like that, but I don't do that myself.

Cinematical: Even if you're the one inventing such descriptions or names, is that limiting at all in the sense that it creates a specific association? Or does that provide sort of a shorthand that gives people an immediate entry point for what they might be seeing?

Burton: I don't know. The thing I liked about this movie was that I couldn't quite categorize it. We've all seen post-apocalyptic imagery in films – it's not like it's new territory in that sense, although at the same time I liked it because I couldn't quite categorize it. There was an emotional quality, and after myself working on Nightmare and things where you're trying to take characters that are not necessarily perceived as attractive-looking characters, but giving it an emotion, that's what I liked about what Shane was doing, so I felt connected in that way. But I like the fact that you can't really categorize it; the very Hollywood sort-of way of pitching things is kind of like, "well, it's The Terminator meets Wall-E," you know, but you immediately get that's a kind of short-hand, but I was just kind of like, oh, brother. I think we're all lucky with a group of people like Shane and Timur and Jim [Limley] and myself, we all kind of like to avoid that stuff, so there was none of that going on and it was good.

Cinematical: Yesterday at one of the panels a fan asked if you would be interested in remaking The Wizard of Oz. As much as adaptations and interpretations of properties like Alice and Wonderland and Sleepy Hollow are in your wheelhouse, do the commercial opportunities of doing material like that limit you from doing things that are more original or specific to your appetites?

Burton: Well, yeah. It's true, because there are things like Nightmare or Edward Scissorhands, things that I really [put myself into], but I've enjoyed the other things that I've done. But yeah. Also, too Hollywood, it becomes a thing where it's, okay, which TV show haven't we done yet, and I understand it because it's an easy [choice], but yeah. I'm not answering your question, but it's a bit of a danger. Yeah, it is, but that's why I like getting involved with this, and what also was nice about this which you don't get these days is sort of flying under the radar; there's something about him, something new where you don't know a whole lot about it, and it gets made, and it's a bit more of a surprise, and that was really cool with this.

Cinematical: So when you do something like Alice in Wonderland that has a cache of familiarity, does that allow you to be able to do your own projects? For example, you did Big Fish, which wasn't as commercially successful as its follow-up, Charlie and the Chocolate Factory.

Burton: I don't think about that stuff. I mean, I'm aware of the fact that if you make a bunch of movies that don't make any money it's hard to continue to make movies. There is a certain amount of that, but I never sort of said, well, I'll do a big studio movie and then I'll do a personal movie. If you can really sort of maneuver that, because that's the problem – it's a hard way of thinking. I never want to think about making a movie to make money, because it's not an exact science. Things like Charlie and the Chocolate Factory, I know it's a known thing, but it's also a book that I loved as a child. So you make a personal connection to everything that you do; even Alice, there's been so many versions of it and there's never been a version that I really liked. So that's my attempt, to make a movie of Alice that's just more than a series of weird events.

Cinematical: How did the technology augment your ideas for that adaptation, both in terms of 3-D and in terms of conceiving these really amazing character designs?

Burton: Well, I'm still in the process, and that's the scary thing. I mean, usually I don't ever talk about stuff in these early days, but the jury is still out on that one. I haven't felt the sort of liberation of technology yet; it's actually a bit more sort of the opposite of the way I usually work, where you have sets and actors and you can see what you get right away. Here, it's the reverse – you've got all of these pieces of stuff and you see a finished shot very, very late in the process. So it's strange.

Cinematical: As must be the case right now with these two films, how difficult is it to juggle your producorial efforts with those that you direct?

Burton: Especially in animation it takes so long that it wouldn't do Shane, it wouldn't do anybody a service to be [controlling], because it's like watching paint dry. It's a long, long process, so again, I love it because especially when I'm thinking of something else, like when I'm on Alice thinking about it, it's actually a luxury to kind of take my mind away for a second and look at something here and have a fresh perspective on it. it kind of keeps my mind stimulated and going, so it's actually been quite good that way.

Cinematical: Has your evolution as a filmmaker been sort of concurrent with the technology you're using now? For example, Nightmare was stop-motion, and potentially 9 could have been as well, but you and Shane are using CGI. Also, Nightmare was retrofitted for 3-D and now you're using it during the production of Alice.

Burton: Each project you try to actually pick the medium for the project, and the thing I liked about 9 is Shane, his inspiration was all stop-motion and it actually has a stop-motion feel. The quality of the animation, it's got that like more naturalistic thing. Now, the reason he couldn't do it [stop-motion], which I understand, is for the budget and the kind of camera moves, the kind of action stuff that he wanted to get. He chose to do it that way, which I think he made exactly the right choice; you get the best of both worlds with that. For me and for things like Alice, it seemed like 3-D and Alice, the material and doing it that way just seemed appropriate with the project, just the mix of animation and manipulate the live-action so it's in a stranger way. But that's not something you pre-plan; you just kind of take it, you see where the technology is at that moment, is this possible, and then take it as it comes, really. Obviously technology is so rapidly changing and it goes through those spurts, doesn't it, and it's in one of those growth spurts at the moment.

Cinematical: Do you feel a sense of protectiveness coming from the world of cel animation? It seems to be used more and more rarely these days, although today at the Disney panel, they showed footage from their next film, which is being done with hand-drawn animation.

Burton: Yeah, that's great. Because I remember somebody, DreamWorks does a cel-animated movie and it doesn't make any money so they go, "we're not making any more cel-animated films." I think Disney even said that at one point. John Lasseter and the real animators know that's just a stupid concept, and Pixar has proven the fact that you just do a project, do it in the medium that fits it and do a good story, and it can be hand-drawn, hand puppets, whatever. It will connect if it's the right thing.

Cinematical: How far into production are you on Alice?

Burton: We shot all of the live-action, and now it's just a lot of animation, and a lot of compositing. That's the thing: you just see pieces of a lot of shots. But there's a lot going on (laughs).

Cinematical: For Alice, how did you arrive at the way these characters would be rendered? Because they are exaggerated but they do have a vaguely real quality.

Burton: It just came down to things in technology that I liked or didn't like. For instance, I'm not a big fan at the moment for mo-cap stuff because I just don't like it personally. A lot of people have used it very successfully, but it's personally not a thing that I like. That's why I decided to go with pure animation for some of the characters, and then for some, live-action, rather than it just being animation or live-action – to blur the lines a little bit. With some of our characters, we're just doing some manipulation with it, so it's their real performance, real faces, real heads, real bodies, everything, but just manipulate it so that it's kind of a weirder crossover into what Wonderland is. It just comes down to sort of things that you like or don't like, and I just find with animation, you're able to achieve more reality by just doing the animation than maybe doing mo-cap stuff. Although it's getting better, I know that; they're doing really good things with it. But it's just a personal choice to do something that way.

Cinematical: So would it be accurate to say you're looking for an artistic authenticity rather than realism?

Burton: No, I don't know. I'm not sure. I think it just really came down to the fact that I didn't want to do the mo-cap thing, and therefore, how do we blend it? Because also, you've got things where you've got animation and live-action, and it's obvious what's animation and what's live-action, so there's a few characters where we can blur those lines a little. I'm not sure how that will manifest itself or how it will turn out, but that's the goal.

Cinematical: At their Visionaries panel, James Cameron talked about the way that Peter Jackson's Gollum showed him that performance capture was at the stage that he felt he could do Avatar. Do you or have you seen films that gave you a similar sense that a technology or design element had made a step forward that would make you want to use it?

Burton: It happens all of the time. I mean, yeah, definitely. That's why, for me, I didn't want to use mo-cap, but it's getting better all of the time, and it's great that people are doing it. I think the more tools, the better; that's why people go, oh, how come you're not doing this this way or that way, and the fact is there's no right way or wrong way. Robert Zemeckis does his things because he wants to do a certain thing, and that's great, and other people have a different way they want to do it. But each one is great; there's no right or wrong way to do it, I think. It should just be open to whatever the elements are, whatever the project is, use those elements, and all tools.

Cinematical: At the 9 panel an attendee said to you, "I'm a huge fan, and not in a hot topic kind of way." Is there any consciousness either consciously ignoring it or being aware of it when you take on new projects, that there is an association between you and a certain persona of being dark, brooding, or this goth guy?

Burton: No. You know, it happens to you in school – once you get a reputation for something, no matter what you do or who you are, it's like it sticks with you. I don't know where that one really came from because I don't consider myself that at all. I don't know if this answers your question, but I try not to think about it too much; it's that kind of thing like, you're a human being, not a thing, you know! I find it nice when people are complimentary or like something you do, and that means the most of anything. That means a lot to me, and when that happens, I feel very grateful for it, but I don't think about any kind of labeling or how people perceive me, because it's a slightly disturbing thought to me (laughs).

Cinematical: How then do you find the projects you do? Do you sort of gravitate to them, or is it a matter of being in the right place at the right time?

Burton: It's a mixture of all of that. That's why I don't like to plan too far in advance, because you don't know how you're going to feel. Sometimes a project can come to you, like this, like Alice in Wonderland in 3-D, and I thought, ooh – that sounds intriguing. That's how that happened, but other projects like Nightmare or Scissorhands are things that you want to have and live inside you and you want to do, and sometimes they take a while to [happen]. Like Nightmare, from thinking about it took ten years to get made; Scissorhands similarly, Corpse Bride, similarly. But those are the kind of things that you know you're sometime going to do just because they're inside you and then there are the ones outside that intrigue you.

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Monday, July 27, 2009

Comic-Con Video Interview Preview


Photo by MTV News


MTV News will be posting some extensive interviews with some of the biggest names in movies from this weekend's Comic-Con over this coming week. For now, check out a very brief sample with Tim Burton, in which he jokes about Johnny Depp, as well as fellow Burton collaborator Danny DeVito (in which he promises we will see more of his body in the near future than we did in Big Fish). Others include Megan Fox, James Cameron, and Cameron Diaz.

On Depp's surprise visit to the Alice in Wonderland panel: "He saved me there," Burton told MTV News. "I'm struggling away and then he walks out... and it was good."

"He's never been [to Comic-Con] ... and I don't know, he could've dressed up as Captain Jack Sparrow and just been one of many," laughed the director.

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Monday, August 25, 2008

Mia Wasikowska Set for "Alice"


After being in talks with Disney, it appears that 18-year-old Mia Wasikowska is officially set to play Alice in the upcoming Alice in Wonderland.

"I'm so so excited. The book's really intrigued me when I was little and I've always loved the story," she said.

The young actress also expressed enthusiasm for being able to work with director Tim Burton. She stated that she admired his films. "I really love Edward Scissorhands and Big Fish," she said.

Rumors are still abound online claiming that Johnny Depp will be the Mad Hatter. But Wasikowska said that, at the moment, she is the only person who has officially been cast.

Filming begins next month.

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Tuesday, June 17, 2008

Stan Winston, 1946-2008



Special visual effects and make-up visionary Stan Winston died on Sunday in his home in Malibu, California, surrounded by his family.

Winston had been suffering a seven-year-long struggle with multiple myeloma. He was 62.

Winston had a tremendously successful life and influential impact on the film industry, in a career that spanned roughly four decades. He brought to life some of the most iconic movie monsters and creatures, most notably for those featured in Jurassic Park, Aliens, and Terminator 2. He also collaborated with Tim Burton, on Edward Scissorhands, Batman Returns, and Big Fish. Burton spoke very highly of Winston.

Richard Corliss of Time Magazine wrote about Winston. In the recent article, he included some comments on his collaborations with Mr. Burton, and thus offering a sense of Stan Winston's work as a whole:

"Yet he wasn't out simply to scare the audience; he wanted to create complex, often sympathetic figures— to enlighten us about the dark side. "I don't do special effects," he once said. "I do characters." His Edward Scissorhands character, elaborated on from director Tim Burton's sketches, puts the poignancy right in that white, sweet, baleful, soulful face. The Penguin, played by Danny DeVito in Burton's Batman Returns, is an ugly, beaky thing that no kid could mistake for having happy feet; yet beneath his comic rage there's an abandoned child's ache, palpable and, thanks to Winston, visible."

You can read the rest of the article here.


Stan Winston may have passed on too soon, but his impact on the film industry will certainly not fade away any time in the near future. Winston reportedly always had a vibrant enthusiasm for his work. That artistic passion certainly shows in his iconic, unforgettable creations.

Rest in peace, Stan.


A couple of Mr. Winston's familiar creations:


Johnny Depp as Edward Scissorhands (1990)


Danny DeVito as The Penguin in Batman Returns (1992)

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Tuesday, June 03, 2008

Burton + Depp + August = "Dark Shadows"?

IESB.net has stated that director Peter Segal recently said that John August has written a screenplay adaptation for the TV series Dark Shadows -- and that Tim Burton is attached to direct it and Johnny Depp is (supposedly) to star in it.

Dark Shadows was a television series which ran from 1966 to 1971. It was a popular gothic soap opera, featuring vampires, werewolves, and other ghoulish creatures.


An image from the original series Dark Shadows.


This could be the secret project that John August wrote on his website late last year.

John August wrote the screenplays of Tim Burton's Big Fish, Charlie and the Chocolate Factory, and Corpse Bride.

Rumors of Burton and Depp teaming up for a big-screen version of Shadows came up on the Internet months ago. And this more official claim seems to encourage those beliefs. But just because Burton is attached to direct the film, it doesn't mean that he necessarily will. Months ago, Warner Bros. had Burton attached to helm an adaptation of the fantasy novel The Spook's Apprentice. But eventually, Burton moved to other projects (his upcoming Frankenweenie and Alice and Wonderland at Disney), and Kevin Lima is now currently signed on to direct Apprentice.

We'll have to wait and see what the future holds for Burton, Depp, and this planned Dark Shadows movie.

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Monday, February 25, 2008

2008 Oscars Results


The winners from the 80th Annual Academy Awards have all been announced. Sweeney Todd: The Demon Barber of Fleet Street was nominated for three awards, and won one Oscar for Best Achievement in Art Direction. Italian production designer Dante Ferretti and his wife, Francesca Lo Schiavo, who was the set designer on the horror-musical, each won an award.

Here are the acceptance speeches by the pair (and more information on their nomination history in this link):

Dante Ferretti:
Thank you to the Academy. And thank you to Tim Burton, fantastic director. Thank you to Richard Zanuck. Thank you to everybody, thank you to my team, all the department, everyone. Thank you, Johnny. And I'm sorry, i forgot something, but I'm very -- thank you anyway.

Francesca Lo Schiavo:
Just i would like to say, this time, thank you, thank you to the Academy. I'm so happy, so grateful. And thank you to Tim Burton. Great director. Johnny Depp and all the actors, Everybody, for this fantastic movie.


Dante Ferretti and Francesca Lo Schiavo hold their Oscars
for their work on the art direction in Sweeney Todd (OSCAR.com)


You can watch a "Thank You Cam" video of the two on the official Oscars website.

Colleen Atwood's costume designs for Sweeney Todd were also nominated, but ultimately lost to Alexandra Byrne's costumes used in Elizabeth: The Golden Age. Johnny Depp was also nominated for Best Actor in a Leading Role. However, Daniel Day Lewis, who was predicted as the front runner for the award, received the Oscar for his performance in There Will Be Blood. Previous Burton collaborator Marion Cotillard (who played Josephine in Big Fish) won Best Actress for her performance as Edith Piaf in La Vie en Rose (a.ka. La Mome). Neither Tim Burton nor Helena Bonham Carter were present at the awards ceremony. It is likely that they were with their children in London at the time.

Although the famed costume designer did not take home an Academy Award this year, Oscars.com did have a special treat from Colleen Atwood. Atwood filled out a questionnaire. See her personal answers and stories, in her handwriting (click on the image for a closer view):





Information on the other winners and nominees can be read in this link.

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Monday, January 14, 2008

2008 Golden Globes Results

While the ceremony didn't occur this year (due to the writers' strike), a press conference revealed the winners of the 65th Annual Golden Globe Awards. Sweeney Todd: The Demon Barber of Fleet Street was nominated for four awards. Here are the results:

Sweeney Todd won Best Picture (Comedy or Musical category), and Johnny Depp won the award for Best Performance by an Actor in a Motion Picture (Comedy or Musical) for his role as the sinister barber, Sweeney Todd.

Tim Burton was nominated for Best Director of a motion picture (which covers both comedy/musical and drama films) and Helena Bonham Carter was nominated for Best Performance by an Actress in a Motion Picture (Comedy or Musical) for her role as Mrs. Lovett.


Tim Burton's films have been recognized by the Golden Globes in previous years. In 1990, Jack Nicholson was nominated for Best Actor (comedy or musical) for his performance as the twisted Joker in Burton's Batman. In 1991, Johnny Depp was nominated for Best Actor (comedy or musical) for his performance as the quiet Edward in Edward Scissorhands. In 1994, Danny Elfman's musical score for The Nightmare Before Christmas was nominated for Best Original Score. In 1995, Tim Burton's Ed Wood was recognized in three categories: Best Picture (comedy or musical), Johnny Depp for Best Actor (comedy or musical), and Martin Landau won the award for Best Performance by a Supporting Actor in a Motion Picture (of any both motion picture categories) for his performance as Bela Lugosi. Big Fish was nominated for four Golden Globe Awards in 2004: Best Picture (comedy or musical), Albert Finney for Best Supporting Actor, Danny Elfman's score, and the original song for the film, "Man of the Hour" by Eddie Vedder. And in 2006, Johnny Depp was nominated for Best Actor (comedy or musical) for his performance as the wacky Willy Wonka in Charlie and the Chocolate Factory.

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Monday, January 07, 2008

The Visual Effects of "Sweeney Todd"

Tara DiLullo Bennett from VFXWorld interviewed Gary Brozenich of The Moving Picture Co. (MPC) in London on how the visual effects team of Sweeney Todd: The Demon Barber of Fleet Street helped bring Tim Burton's vision to life. Here is an excerpt (more can be read on the link provided -- BEWARE OF SPOILERS!):

Tara DiLullo Bennett: MPC has long worked with Tim Burton on previous projects, so was it just a given that your team came to work on Sweeney Todd?

Gary Brozenich: MPC has a long working relationship with Tim, including Big Fish, Corpse Bride, Charlie and the Chocolate Factory and his Killers video. Chas Jarrett was the production vfx supervisor (on Todd) and he and I had a long working relationship at MPC, where he was a sup for many years. I think it was the combination of those relationships that made Tim comfortable that we could deliver what he needed for Todd.

TDB: How was it working with Tim on this project?

GB: As we are image-makers by trade, it is always great to work with a strong visual director. Tim is also very familiar with the medium and us as a company, which always helps. Also, the whole team was very excited about the project. We all saw it as a great chance to work with him on this outrageously black story, which posed such a great creative fit to his visual style. Tim also gave us a lot of room to participate in the visual development of the environments we created, but his "big picture" view of the film, how it all cut, its overall look and mood was very strongly guided by him.

TDB: What does he ask of a vfx house and, in return, how involved is he in your process since he's all about the visuals?

GB: There was some working and reworking of shot layouts and some concepts at various stages, but the visual feel of the film was clear from the start. As we were never intending to do very obvious FX work, we needed to fit in with the tone and beat of it all, no matter how comprehensive our content in the shot. In that way, [Production Designer] Dante Ferretti's subtly stylized set designs were the obvious present and clear guide [for us].

TDB: Most people will just focus on the practical effects in Sweeney because of the gore and blood, but Burton always adds a digital level to all his films. So what was his plan in merging the two for this adaptation?

GB: We did augment some of the blood work in the film and cleaned up a few bits of rigging, but the vast majority of it was in camera. It looks great! The special effects team did a great job and spent a long time prepping, and it really paid off. There were a few shots where Tim wanted more ability to add grace and control to the forms made by spilled blood and we were able to help there.


Digital Effects Supervisor Gary Brozenich (inset)

TDB: Was Tim's goal to only have seamless, invisible vfx? If not, what were the key elements and sequences you had to plan and create?

GB: There are always moments, particularly in period films, where you know that a scene would not be possible without vfx content. But there are a lot of moments in Sweeney Todd that I hope the audience has no idea they are looking at a CG environment. In that sense, we were aiming for seamless work. The imagery is also very much about Tim's visual style, which can push some boundaries of reality, so seamless, also, meant not jarring with the visual style of the whole of the film. Our primarily concern was the creation of digital sets and environments. The whole production was shot on stages, which ranged from full on builds that only required a top up where the build hit the lights, to a set extension where the street required views beyond the limits of the stage. In some cases, the actors were shot on entirely green stages and we created the entirety of their surroundings. In one case, two of the principles walk down some stairs, through a gate, across a street and stop for a chat in front of a pub. The only practical element is the dressed floor that they're walking on, and the other performers on stage. They even brush up against the CG pub as they walk by.

TDB: Did the break in production [due to the illness of Johnny Depp's daughter] affect your team's work at all? Did you get breathing room or were you just asked to do more to fill the gap with productive time?

GB: The break was positive for us in the creative sense that it gave us more time to prep work for Tim. The shoot schedule was very full on and the original post period was very tight. This made access to TB's time hard to achieve. So, in a way, it did both things. It gave us some creative breathing room and made for very productive time as we headed into post as a result.

TDB: How much time from bid to picture lock did you have to create your pieces?

GB: The whole show lasted about 10 months internally, 11 if you count a few test shots. Post was about four to five months. Some shots/environments required up to six months of work, others were done in weeks.

TDB: How many artists were on the project?

GB: The team was between 50 to 70 artists throughout the shoot and post period.

TDB: When all is said and done, what sequence or element is your favorite in the film?

GB: Eek, my favorite? It's the truly invisible effects shots and sequences that I like best. They are also usually the hardest. There's a few shots mixed into sequences we did that I know no one will question their realistic integrity. They're my personal favorites.


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Helena Bonham Carter: "Sweeney Todd," Motherhood, Acting, and More!

The Observer has published a lengthy and highly informative interview with Helena Bonham Carter. In the article, the 41-year-old actress discusses her roles in Tim Burton's films, her relationship with the director, her family life, her professional life, and much more.

Helena Bonham Carter recalls one of the first conversations she had with Tim Burton, long before she and Burton got together, about her home place, Hampstead. The director had stayed there while shooting Sleepy Hollow and told the actress that it was the only place in the world where he felt that he truly belonged. Since then, the pair have become a happy, unmarried couple, with a home in Hampstead, England, and four-year-old Billy and a brand-new baby girl, just born this past December. Bonham Carter states that she is very happy with her relationship and family with Mr. Burton. "I think it's to do with our hair - the lack of comb, the lack of hair care," the actress stated.

Of course, Burton was curious about his next project at the time, Planet of the Apes, and Bonham Carter remembers that the very first thing the filmmaker told her was: "I can really see you in an ape mask." Bonham Carter continued, "'He said: 'Don't be offended, but you're the first person I thought of.' Then he explained himself, which was much more intuitive. He said: 'I just got the feeling you like to change what you look like.' And I said: 'You're absolutely right.'"

Helena Bonham Carter as Ari the chimp in Planet of the Apes (2001)

Bonham Carter explained that she wanted to be in Planet of the Apes for two main reasons: partly because of the ape suit ('I always like to do the thing you're never going to be able to do again'), and also because she wanted to be able to work with the acclaimed filmmaker. "I was excited to work with Tim Burton, even though the script was absolutely crap," she says. "But it wasn't a case of: 'I want to work with him because I'm going to have two children with him, and he's going to be my husband!'"

After Planet of the Apes, Helena Bonham Carter worked with Tim Burton on Big Fish (playing a witch), Charlie and the Chocolate Factory (playing Charlie's poverty-stricken mother), lending her voice for the animated film Corpse Bride (playing the dearly departed bride), and most recently the love-sick, somewhat-maniacal Mrs. Lovett in Sweeney Todd: The Demon Barber of Fleet Street.

Bonham Carter states that the horror/musical is "not feel-good," but she adored playing the part of Mrs. Lovett in the cinematic adaptation of the Stephen Sondheim musical. Bonham Carter is a self-described "musical whore." "I've always loved musicals," she says. "Tim thought I was making Billy gay because that's all I'd sing to him." She even claims that singing for Sweeney Todd may have got her pregnant. "It was all the oxygen. And my pelvic floor has never been so fit. I've got great hopes that after this baby it's going to bounce straight back" (Bonham Carter was pregnant with her and Burton's second child while this interview was being made).


A very pregnant Helena Bonham Carter


But the actress asserted that, contrary to accusations, she does not get the parts in her partner's films simply because of their relationship. "I really do have to be righter than right before Tim lets me do a part," she says. "Sexual favours don't get me anything" (nor does it for frequent Burton collaborator Johnny Depp, she said). This was especially the case for Sweeney Todd. Composer Stephen Sondheim, not Tim Burton, ultimately had the final say on whether or not she would play Mrs. Lovett. Luckily, after Bonham Carter auditioned for the Broadway legend, she passed Sondheim's test. She describes getting the part as "the most absolutely amazing thing. I just could not believe it. Nor could Tim, actually. He burst into tears. And I burst into tears."

As happy as Bonham Carter and Burton are in their relationship, she admits that their relationship, like any other, has its rockier moments, and not surprisingly when work is the issue. "There are certain stresses that come with working together," says Bonham Carter, particularly alluding to their experiences on shooting Sweeney Todd. "There's no pretence with us, you see. No 'Let's adopt our formal selves'."

What sort of thing is she talking about? "Well, he was all: (growls) 'How difficult is it to come through the door and cover that spot!' And I'd be (whines): 'I've got wool in my head because I'm fucking pregnant, and there's blood everywhere and I didn't see it, all right?' And all I get is: 'Action!'"

Johnny Depp and Helena Bonham Carter (as Mrs. Lovett) in Sweeney Todd (2007)

But when things got tricky, Johnny Depp was able to step in and act as relationship counselor for the director and actress. Helena said, "Johnny was very helpful because me and Tim would sometimes have little domestics and he was very diplomatic." She continued, saying, "Johnny was very thoughtful because I was pregnant and when you are pregnant, for the first three months it's difficult to concentrate on anything - all your energy goes into the baby. Sometimes he was off-camera and when I had completely forgotten what Tim had told me, Johnny would just sign language, 'Look over there!' or whatever it was I needed to do, so that was particularly helpful!"

On feeding one another's creativity, Bonham Carter stated what she thought of the title of "muse." "I don't know if you could call me a muse," grins Bonham Carter. "Most muses are silent."

But despite minor mishaps during shooting, and despite how much she relished playing Mrs. Lovett, Helena Bonham Carter is absorbed and fully ecstatic with her role as a mother. The actress enthusiastically described motherhood as "the ultimate creativity," and said she'd love to do it again and again. "I'd really like six of them!" Does Bonham Carter feel that having her children in her late thirties and onward makes them all the more precious? "Yes," she says. "Because you really want them by then, don't you? You've made the decision. You don't resent the time, or any loss of freedom. You're just so very happy to have them around."



Tim Burton and Helena Bonham Carter


Bonham Carter reflected on whether or not Tim Burton was equally excited about becoming a parent. "Totally. He's very childlike anyway. He's never let go of his inner child. Or his outer child!" As for Helena?: "It does make you grow up, doesn't it?' she says. 'But it makes you grow down, too. It brings back the child in you."

The actress stated that she does not like to look at herself in the films she acts in ("It's not false modesty... It's torture!"), but she still loves that career. Her being in touch with her childlike sensibilities is what attracted her to acting in the first place. She says acting is "taken way too seriously - it's all just dress-up and make-believe." The actress also said that there should be a role of play in acting. "That and transforming. You know - getting away as far away from yourself as possible." But why would she need to get 'far away' from herself? "Because," smiles Bonham Carter, "that's what makes me feel liberated."

You can read much more on Helena Bonham Carter's career, film roles (including Harry Potter, Fight Club, and more), her family, her personal history, her fashion sense, and much more in the article from The Observer.

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Monday, December 31, 2007

John August: Hinting at Unknown Future Burton Films?

On his official website, screenwriter and Burton collaborator John August wrote in his blog that, contrary to claims made on such websites as IMDb.com (which have now been changed), he will not be writing the screenplay for Burton's upcoming stop-motion adaptation of the director's short film, Frankenweenie. August wrote the following on his blog:


"I had a meeting with Disney Animation about a year ago, in which they pitched the idea of doing a feature version of Tim’s Frankenweenie short film. They even had production art for it. Then, separately, I had a conversation with Tim about doing another stop-motion animation project like Corpse Bride.

"But they’re not the same thing. And as far as I know, I won’t be working on either one. (That said, I didn’t think I was working on Corpse Bride until I was halfway on a plane to London, so never say never.)"


John August first worked with Tim Burton when he wrote the screenplay for 2003's Big Fish. Directly after that fanciful odyssey, August wrote the screenplay for Burton's Charlie and the Chocolate Factory and the final draft for Corpse Bride, both released in 2005. August also helped composer Danny Elfman adapt and write the whimsical lyrics for both Charlie and Corpse Bride.

August's blog entry is made even more interesting in the following excerpt:

"To further confuse matters, there’s a different and as-yet-unannounced Tim Burton project (live action) which I almost certainly will be writing post-strike. And yes, I’d love to tell you what it is. But I can’t."

This project can't be Burton's upcoming Alice's Adventures in Wonderland, which will also be made at Walt Disney Pictures. Linda Woolverton already has the credit of writing the screenplay for that future literary adaptation. So John August seems to be hinting at possibly two unknown future Tim Burton films, one live-action, the other in stop-motion animation. What could these films be? We'll have to wait for future articles to appear...

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