How a Puppet Master Brings Life to the Comically Dead
By CHARLES SOLOMON
From The New York Times August 14, 2005
CASUAL viewers may find little to connect the egotistical lion
and hip-hop zebra of the DreamWorks computer-animated "Madagascar"
with the macabre stop-motion puppets of "Tim Burton's Corpse
Bride," to be released next month by Warner Brothers. But
animation aficionados will see in both the fine hand of Carlos
Grangel, a Spanish artist whose designs are coming to define the
cutting edge of big-studio animation.
Virtually unknown to the public, Mr. Grangel, 41, is a highly
respected artist among animation professionals. While still a
teenager, he worked on comic strips for Disney, and got a job
at Steven Spielberg's Amblimation studio in London in 1989, working
on "We're Back: A Dinosaur's Story" (1993) and "Balto"
(1995). When Amblimation closed, Mr. Grangel (pronounced grahn-JELL)
came to the newly established DreamWorks SKG as a designer for
its animated features, beginning with "The Prince of Egypt"
(1998).
"I've never met a designer who thought more like an animator
than Carlos," said Jeffrey Katzenberg, chief executive of
DreamWorks Animation. "He's always thinking not just 'how
will this look,' but 'how will it move.' That may seem like the
obvious aim of designing for animation, but very few people have
that gift."
Mr. Grangel typically divides his time between the Glendale, Calif.,
campus of DreamWorks and the small studio he and his brother,
Jordi, run in Barcelona. But he has devoted much of the last two
and a half years to "Corpse Bride," Mr. Burton's mock-Victorian
tale of a romantic misunderstanding between a fishmonger's son
and the cadaver he accidentally jilts.
Mr. Burton first saw Mr. Grangel's work at the model-making studio
Mackinnon & Saunders Ltd. in Manchester, England. He was working
on his 1996 film "Mars Attacks!" and noticed drawings
Mr. Grangel had done for the puppets in Steffen Schäffler's
stop-motion short "The Periwig-Maker," which would be
nominated for an Oscar in 2001.
"When I saw Carlos's drawings, they reminded me a little
of the way I draw," Mr. Burton said in a telephone interview
from London. "They showed that you could make appealing human
characters."
"I felt quite connected with Carlos before I met him,"
Mr. Burton said.
Speaking by telephone from Spain, Mr. Grangel recalled a first
meeting with Mr. Burton in London in 2003, at which he was handed
a script for "Corpse Bride" and "a bunch of drawings
that were loose, but lovely," he said.
" 'Here are my sketches,' " Mr. Grangel remembered Mr.
Burton saying. " 'I want you to push them and explore every
character.' 'Nightmare Before Christmas' is one of my favorite
films; now Tim Burton was handing me sketches, and saying 'See
what you can do!' I wanted to kill myself because I know it just
doesn't get any better."
Mr. Grangel soon discovered that Mr. Burton's approach to design
was radically different from the DreamWorks process. "At
DreamWorks, each artist may present 20 or 25 versions of a character,"
he said. "We didn't design one lion for 'Madagascar'; we
made hundreds of lions. We got used to that way of doing things,
then one day Tim said, 'Why are you making so many drawings -
which one do you like?' "
Once the designs were approved by Mr. Burton and his co-director,
Mike Johnson, Mr. Grangel worked with crews at Mackinnon &
Saunders, who built the puppets. The main characters are about
18 inches tall - half again the size of a Barbie doll. Stop-motion
puppets are more than interesting-looking sculptures: they need
armatures, jointed steel skeletons that enable the animators to
adjust their positions in minute increments, and the "Corpse
Bride" puppets had devices to adjust their expressions.
"The ones for 'Corpse Bride' represent a new generation of
puppet that is so expressive," Mr. Grangel said, "they
may change people's thinking about the possibilities of stop-motion
animation." When asked why he chose stop motion over the
currently popular computer animation, Mr. Burton replied: "The
beauty of stop motion - and why I love the medium - is that it
feels handmade. It's like 'Pinocchio' or 'Frankenstein'; it's
breathing life into an inanimate object, and the joy for me is
to see the artist's hand on the screen."
The designs for the puppets combine Mr. Burton's gothic personal
style with elements from other illustrators, including Edward
Gorey and Ronald Searle. There's a skeleton band that recalls
the 19th-century Mexican artist José Guadalupe Posada's
Day of the Dead engravings, led by what could be the ghost of
Bob Fosse: a singing, dancing skeleton in a bowler hat, voiced
by the composer Danny Elfman.
The living characters look as bizarre as the specters. Victor,
the reluctant groom, has the long, skinny legs of Jack Skellington
in "Nightmare Before Christmas." But his expressive
eyes and prominent chin resemble those of Johnny Depp, who supplies
his voice. The character's physical appearance blends with the
vocal performance to create a gentle, befuddled, yet curiously
endearing young man. "The eyebrows and eyes, and the very
shy mouth make the character sympathetic," Mr. Grangel said.
"You care about him because he looks vulnerable."
Reflecting on his work for "Corpse Bride," Mr. Grangel
said: "We created 82 characters, although some of them didn't
make it to the final film because of story changes. They're all
constructed of simple shapes: one thing I've learned over the
years is that simple works best. A character's shape has to be
recognizable, even when he's seen from far away."
Mr. Grangel said he and his fellow artists resisted the temptation
to devote less care to the design of the minor characters. "We
wanted every character to incorporate shapes that were interesting
and would attract the eyes of the audience," he said. "I
know there is an artist inside every member of the audience: if
the designs are good, people will respond to them."